We’ve acquired Video Game Insights (VGI)!
During the first quarter of 2025, the top Vikings-themed games on the Android platform in Greece showed varied performance trends in terms of downloads, revenue, and active users.
Viking Rise: Valhalla began the quarter with weekly revenue of around $2K, which gradually declined to approximately $616 by the end of March. Downloads showed a downward trend, starting at 891 and settling at 293. The game maintained a relatively stable active user base, fluctuating between 7.2K and 5.8K users.
Vikings: War of Clans PVP experienced a peak in revenue of about $1.2K in late February, with a general decline towards $397 by the end of the quarter. Downloads were minimal, with a slight increase to 62 in the final week. Active users varied slightly, peaking at 270 and ending at 203.
Frostborn: Action RPG saw its highest weekly revenue of $784 at the end of January, followed by a decrease to $77 by March. Downloads remained low, with a minor peak of 61 in early March. Active users increased to 106 in early March but decreased to 65 by the quarter's end.
Bad North: Jotunn Edition had a relatively stable revenue with minor fluctuations, peaking at $35 in mid-January. Downloads were sparse, with only a few recorded instances. Active user data was not available for this period.
Viking Clan: Ragnarok showed sporadic revenue data, reaching a high of $40 in mid-March. Download and active user information was not recorded during this quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be accessed.