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In the first quarter of 2025, the iOS basketball gaming scene in Australia witnessed diverse performance trends among the top five apps, as reported by Sensor Tower. Here's a closer look at their weekly downloads, revenue, and active user statistics.
Dunk City Dynasty from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw its weekly revenue peaking at about $6.9K in mid-February, followed by a decline to $2.2K by the end of March. Downloads started strong at 9.8K but tapered off to around 1.6K weekly by the quarter’s end.
NBA 2K25 MyTEAM, published by 2K, experienced a notable revenue surge in early February, reaching approximately $26.9K, before settling between $12.7K and $13.7K in March. Downloads remained fairly steady, ranging from 1.4K to 2.2K weekly. Active users showed an initial dip but recovered to 5.1K by the end of March.
The NBA 2K Mobile Basketball Game displayed consistent performance. Revenue reached $7.2K in early February before stabilizing around $4.9K by the quarter's close. Downloads hovered between 1.1K and 1.6K, while active users remained steady, ending the quarter at 3.5K.
Basket Battle by SUPERSONIC STUDIOS LTD maintained a consistent user base, with active users slightly declining from 19.1K to 13.9K. While revenue data was not available, downloads showed a decreasing trend from 1.6K to 610.
Finally, Idle Five - Basketball Manager from Gaminho reported modest revenue, peaking at $550 in late January and stabilizing around $193 by March. Downloads ranged from 317 to 695, with active users fluctuating slightly, ending the quarter at 966.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.