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In the first quarter of 2025, the iOS gaming landscape in Spain saw notable performances from the top Battlefield Commander games, according to Sensor Tower data. Here's a closer look at how these games fared.
Clash Royale from Supercell led the charge with a strong revenue stream, peaking at around $70.9K in the first week of January and maintaining a weekly average close to $31K. Downloads showed a positive trend, ending the quarter at approximately 9.7K. The game also experienced a significant rise in active users, reaching over 524K by the end of March.
We Are Warriors! saw a decrease in weekly revenue, declining to about $58 by the end of March. Downloads fluctuated throughout the quarter, with a high of 1.1K in mid-March. Active users showed resilience, ending the quarter at around 11.2K.
TFT: Teamfight Tactics from Riot Games experienced a notable revenue spike with $4.6K in late January. Downloads were relatively low, with a gradual increase to 311 by the end of the quarter. Active users fluctuated, closing at approximately 7K.
Country Balls: World Battle had no significant revenue generation but maintained a steady download rate, peaking at 376 in the final week of March. Active users showed a gradual increase, reaching 669 by the end of the quarter.
Tiny Clash! from Voodoo had modest revenue, peaking at $92 in late January. Downloads saw a mixed trend, with a high of 711 in mid-January. Active users decreased over the quarter, ending at 205.
For more detailed insights and data, visit Sensor Tower.