State of AI Apps Report 2025 is Live!
During the first quarter of 2025, the city building game genre on iOS experienced varied performance across Europe. Here's a closer look at the top contenders, drawing on data from Sensor Tower.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw its weekly revenue grow steadily, peaking at around $114K by the end of March. Downloads fluctuated, with a notable increase to 12.5K in late March. Active users rose consistently from 36.4K to 46.3K over the quarter.
SimCity BuildIt, published by Electronic Arts, showed a mixed revenue trend, with a high of approximately $129K in early January and a rebound to $109K by quarter's end. Downloads decreased from 35.1K to 21.5K, while active users hovered around 223K, indicating stable engagement.
Merge County by Microfun Limited experienced a consistent revenue stream, averaging around $41K weekly. Downloads varied, peaking at 6.2K mid-February, while active users slightly decreased from 13.8K to 12.3K.
Triple Match City from Radiant Cat Studio maintained a stable revenue, ending the quarter at approximately $47.6K. Downloads fluctuated, reaching a high of 6.1K in early February. Active users increased from 12.9K to 15.3K, suggesting growing player interest.
Isekai:Slow Life by Mars Era Limited had a modest revenue, peaking at $51.4K at the quarter's start and stabilizing at around $23.2K. Downloads decreased significantly from 4.4K to 1.6K, while active users remained relatively stable, averaging 27K.
For more detailed insights into these games and their performance metrics, visit Sensor Tower.