2026 State of Mobile is Live!

The first quarter of 2025 saw significant activity in the high fantasy gaming sector on iOS in Australia. Here's a closer look at the top five games in this category.
Clash of Clans from Supercell recorded a peak in weekly revenue of approximately $225K at the end of March. Downloads showed a gradual increase, starting from 4K and reaching over 5K by the end of the quarter. Active users saw a resurgence from about 116K to 141K.
Mobile Legends: Bang Bang by MOONTON started the quarter with weekly revenues around $126K, peaking at $185K in late March. Downloads remained steady, fluctuating between 1K and 1.5K. Active users increased notably from 14K to nearly 19K.
Coin Master by Moon Active experienced a varied revenue trend, peaking at $113K in late January. Downloads were consistent, hovering around 2K to 3.6K, while active users initially increased from 4K to over 20K before declining to 10K by quarter's end.
Evony from TOP GAMES INC. saw revenue grow from $69K to a peak of $88K in early March. Downloads initially decreased, starting at 3K and falling to 1.6K, but active users remained relatively stable around 3K to 5K.
Clash Royale, another hit from Supercell, had a revenue peak of $99K in early January. Downloads increased towards the end of the quarter, reaching over 4K. Active users grew steadily from 110K to 146K.
These insights, based on Sensor Tower data, reflect the dynamic nature of the high fantasy gaming market on iOS in Australia. For more detailed analytics and trends, visit Sensor Tower.