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In the first quarter of 2025, the io games category in Brazil showed varied performance trends on the iOS platform. Let's delve into the data provided by Sensor Tower to understand the dynamics of the top five applications in this category.
Paper.io 2 experienced a notable fluctuation in its weekly revenue, starting at approximately $386 and dipping to $168 before recovering to $364 by the end of March. Weekly downloads began at around 28.7K, decreased through February, and ended the quarter with a slight uptick to 13K. Meanwhile, weekly active users remained relatively stable, peaking at 27.5K in early March.
For Snake.io - Fun Online Snake, revenue was modest, with a slight increase to $109 by the quarter's end. Downloads fluctuated, starting at 14.6K, dipping in February, and stabilizing around 12.2K in March. Active users showed consistency, hovering around 100K throughout the quarter.
slither.io reported no revenue during this period. Downloads saw a gradual decline from 14.3K to 8.9K, with a small resurgence in late March. Active users followed a similar pattern, decreasing from 44.3K to 30.1K by the end of the quarter.
Snake Clash! had revenue peaking at $323 in early March, with a steady trend thereafter. Downloads and active users both saw an increase in early March, with downloads reaching 8.9K and active users peaking at 57.3K.
Lastly, Fish Eater.io had minimal revenue, with a brief spike to $116 in February. Downloads decreased significantly from 8.7K to 1.1K but picked up again to 5.4K by late March. Active users mirrored this trend, starting at 9K, dipping, and then recovering to 7K.
For more insights and detailed analysis, visit Sensor Tower's platform.