2026 State of Mobile is Live!

In the first quarter of 2025, the MMORPG landscape on iOS in Latin America saw interesting trends among the top applications. Here's a detailed look at their performance:
MU: Dark Epoch from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed a fluctuating trend in weekly revenue, peaking at around $16.4K in late January. Downloads started at 5.9K, gradually decreasing to 3.8K by the end of March. Weekly active users peaked at 10.1K in early February, maintaining a relatively stable presence throughout the quarter.
Diablo Immortal by Blizzard Entertainment experienced a notable spike in weekly revenue, reaching $24K in mid-March. Downloads saw a consistent decline from 3.6K to 1.4K, while active users decreased from 21.6K to 16.8K, indicating a steady user base.
Albion Online, developed by Sandbox Interactive GmbH, maintained steady revenue with minor fluctuations, averaging around $2.8K weekly. Downloads decreased from 4.4K to 1.2K, and active users followed a downward trend, from 8.3K to 6.1K by the end of the quarter.
Ragnarok Idle Adventure Plus from GRAVITY GAME HUB (GGH) PTE. LTD. launched in mid-February and saw its highest revenue of $29.8K in the first week. Downloads started strong at 8.2K but fell to 2.7K by March's end.
Draconia Saga GLOBAL by Sugarfun Games, released in early March, initially achieved $11.6K in revenue, with a significant drop to $2K by the month's end. Downloads began at 11.6K but sharply decreased to just under 200, while active users dropped from 7.2K to 1.5K, reflecting a rapid early interest followed by a decline.
These insights, sourced from Sensor Tower, reveal the dynamic nature of the MMORPG market in Latin America. For more detailed analytics, visit Sensor Tower's platform.