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In the first quarter of 2025, adventure games captured the attention of gamers across Latin America. Here's a look at how the top 5 games performed on a unified platform, using data from Sensor Tower.
Super Bino Go:Adventure Jungle from 1SOFT saw weekly downloads peaking at around 404K in mid-January, before gradually declining to 244K by the end of March. Weekly revenue fluctuated, starting at $64 and peaking at $67 in late January, then stabilizing around $34 to $60. Active users reached a high of 1.66M in January, declining to approximately 1.41M by the end of the quarter.
Red Ball 4 by FDG Entertainment experienced a consistent decline in weekly downloads from 170K in early January to 111K by March's end. Revenue followed a similar downward trend, starting at $676 and closing at $313. Active users decreased from 1.25M to 1.05M over the quarter.
Aha World: Doll Dress-Up Game from Aha World Ltd. saw a drop in downloads from 171K initially to 95K by March. Revenue started at $5.1K, gradually decreasing to $2.6K. Active users remained relatively stable, fluctuating around 1.15M to 1.11M.
Super Mario Run, published by Nintendo, recorded a notable spike in downloads, reaching 210K in early March. Revenue peaked at $8.2K during the same period. Active users increased from 389K to a peak of 560K before settling at 400K.
Tizi Modern Home & Room Design by Tizi Town Games saw downloads increase from 62K to 144K in January, before dropping to 60K by March. Revenue was minimal, with occasional peaks at $7. Active users rose steadily from 227K to 328K over the quarter.
These trends highlight the dynamic landscape of adventure games in Latin America. For more insights, visit Sensor Tower.