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In the first quarter of 2025, anime games continued to captivate audiences in Croatia on a unified platform, with notable performances from popular titles. This analysis, derived from Sensor Tower data, provides insights into the weekly trends of downloads, revenue, and active users for these top anime games.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a fluctuating revenue pattern, starting at approximately $3.9K and dipping to $527 mid-quarter before recovering to $1.5K by the end of March. Weekly downloads decreased from 130 to 67, while active users saw a modest decline, ending the quarter with about 1.3K.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco, saw a significant peak in revenue of around $3K in late January, with a steady decline to $280 by the end of March. Downloads peaked at 156 in mid-February before decreasing to 14, while active users remained relatively stable, ending the quarter at approximately 1.1K.
Yu-Gi-Oh! Duel Links from KONAMI showed a revenue peak of $852 at the start and end of the quarter. Downloads saw a high of 112 in mid-January, ending at 63, with active users maintaining around 917 by the quarter's close.
Yu-Gi-Oh! Master Duel experienced a notable revenue increase, peaking at $710 in early March. Downloads fluctuated, reaching up to 135 in mid-February, while active users remained consistent, ending at about 1.5K.
Solo Leveling:Arise by Netmarble Corporation showed a positive revenue trend, peaking at $907 in March. Downloads were highest at 170 in the same period, with active users peaking at 4.5K before closing at 4.3K.
For more detailed insights into these trends, visit Sensor Tower's platform.