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In the first quarter of 2025, the top Apple Arcade games in Ecuador showcased diverse performance trends across downloads, revenue, and active users. Based on data from Sensor Tower, here’s a closer look at how these games fared.
Snake.io - Fun Online Snake by Kooapps saw a dynamic quarter with weekly downloads fluctuating, peaking at 16.2K in the last week of March. The game's revenue varied, reaching a high of around $45 in early January. Active users remained relatively stable, starting at 123.5K and closing at 108.3K.
For Sonic Dash: Fun Endless Runner from SEGA, the quarter began strongly with $127 in revenue during the first week. Downloads showed a moderate decline, with numbers dropping to 5.2K mid-March before recovering to 7.9K by the end of the quarter. Active users decreased from 115.4K to 90K over the period.
Asphalt 8: Airborne by Gameloft experienced an interesting revenue pattern, spiking at $264 in mid-March. Downloads were fairly consistent, with a slight peak of 9.5K in late February. Active users hovered around 20K, with minor fluctuations throughout the quarter.
Fingersoft’s Hill Climb Racing maintained a steady pace in terms of downloads, with a small rise to 2.4K in March. Revenue remained modest, reaching $39 by the end of the quarter. Active users saw a slight dip, closing at just under 40K.
Finally, Fruit Ninja® by Halfbrick Studios showed a gradual increase in downloads, peaking at 3.8K in mid-March. Revenue varied, with a high of $99 in early February. Active users initially decreased but rebounded to 18.1K in mid-March before settling at 10K.
For more detailed insights and data, visit Sensor Tower.