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In the first quarter of 2025, the top boxing games in Colombia showed varied performance across downloads, revenue, and active users. Here's a closer look at how these apps fared:
Boxing Star: Real Boxing Fight from THUMBAGE displayed a fluctuating revenue pattern, peaking at around $248 in late January. The app had a steady download increase, culminating in about 1.2K downloads by the end of March. Active users saw a slight dip early in the quarter but rebounded to nearly 4K by March's end.
WWE SLAM by Topps® Card Trader experienced a decline in revenue, starting at $54 in mid-January and settling at $39 by March. The app's download numbers were negligible throughout the quarter, reflecting in its active user base as well.
WWE Mayhem showed consistent download activity, maintaining over 1K weekly downloads with a slight dip mid-quarter. Revenue saw a notable increase towards the end of March, reaching $69. Active users remained relatively stable around 3K throughout the quarter.
Burrito Bison: Launcha Libre from Kongregate had modest revenue figures, peaking at $58 in mid-February. Downloads remained steady, averaging around 200-300 per week. Active users hovered close to 1.4K, indicating stable engagement.
Real Boxing 2 by Vivid Games S.A. recorded the highest download figures among the top apps, starting with over 8.5K downloads and stabilizing around 4K by quarter's end. Revenue showed a modest peak at $46 in early March. The active user base remained robust, peaking at over 12.5K at the start of the quarter.
These insights are based on data from Sensor Tower, offering a comprehensive view of the boxing game market in Colombia. For more detailed analytics, visit Sensor Tower's platform.