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AI Insights · Timothy · April 2025

Top 5 Boxing Games in the UK: Q1 2025 Performance

Explore the performance trends of the top boxing games in the UK during Q1 2025, including downloads, revenue, and active users.

Top 5 Boxing Games in the UK: Q1 2025 Performance

During the first quarter of 2025, the top boxing games on a unified platform in the United Kingdom showcased varied performance trends. Based on data from Sensor Tower, we provide insights into weekly downloads, revenue, and active users for these leading apps.

WWE SLAM by Topps® Card Trader saw a notable increase in weekly revenue, peaking at approximately $30K in early March. However, weekly downloads declined significantly from 1.9K in January to just 36 by the end of March. The app's active users also decreased from 1.2K to 528 during the quarter.

AEW: Rise to the Top experienced a steady revenue stream, hovering around $1K throughout the quarter. Weekly downloads were minimal, with occasional spikes, such as 189 downloads in late March. There was no available data on active users for this period.

WWE Mayhem maintained stable revenue, reaching $1.5K by the end of March. Downloads remained consistent, averaging around 1.5K weekly. Active users fluctuated slightly, starting at 4K and ending at 3.6K.

Boxing Star: Real Boxing Fight had varied revenue, with a peak of $1.6K in mid-February. Downloads showed a downward trend, starting at 1.5K and decreasing to 497. Active users followed a similar pattern, declining from 5.1K to 2.5K.

Real Boxing 2 displayed a solid start with 6K downloads at the beginning of January, tapering off to 2K by the end of March. Revenue remained relatively stable, averaging around $800 weekly. Active users decreased from 8.6K to 4K.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025