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AI Insights · Timothy · April 2025

Top 5 Dance Games Performance in Australia: Q1 2025

Explore the trends of the top dance games on a unified platform in Australia during Q1 2025, highlighting download, revenue, and active user metrics.

Top 5 Dance Games Performance in Australia: Q1 2025

During the first quarter of 2025, the top dance games on a unified platform in Australia showcased varied performance trends. According to Sensor Tower data, these apps exhibited unique patterns in downloads, revenue, and active users.

Just Dance Now from Ubisoft experienced fluctuations in revenue, peaking at around $679 in early January. Downloads began at 702 in the first week, showing a gradual decline to 427 by the end of March. Active users decreased from 2.7K to 2.1K over the quarter.

Coco Play's Dance Clash: Ballet vs Hip Hop saw a moderate increase in revenue, hitting $70 in mid-March. Downloads varied, with a high of 182 in late January and a dip to 80 in late February. Active users remained relatively stable, fluctuating between 445 and 607.

Ice Skating Ballerina, also from Coco Play, recorded a revenue peak of $112 in mid-January before settling at $21 by the end of March. Downloads were highest at 177 in early January, decreasing to 111 by March's end. Active users showed a slight decline from 1.5K to 1.2K.

Boss of the World by SC Concepts had limited data, with a peak revenue of $69 in early February. Downloads were highest at 548 in late January.

Finally, Pole Star! from Coco Play showed no revenue throughout the quarter. Downloads began at 114, dropping to 34 by early March before a slight recovery to 65 at the end of the quarter. Active users decreased from 130 to 108.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025