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During the first quarter of 2025, the performance of Disney games on a unified platform in Bolivia showcased interesting trends. According to data from Sensor Tower, these apps exhibited varying patterns in weekly downloads and revenue.
MARVEL Future Fight from Netmarble Corporation saw fluctuations in revenue, starting at around $299 in the first week of January and experiencing a dip mid-quarter before closing at approximately $118 by the end of March. Downloads peaked at 305 in early February, with a noticeable drop to 69 by the end of the quarter.
Marvel Contest of Champions maintained a steady download rate, peaking at 647 in the week of February 10. Revenue started at $281, gradually declining to $77 by the quarter's end.
MARVEL SNAP experienced a notable increase in revenue, peaking at $173 in early March. Downloads varied, with a high of 120 in late February and a low of 35 in early February.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a peak in downloads at 502 in early February. Revenue saw a moderate fluctuation, closing at $71 by the end of March.
Star Wars™: Galaxy of Heroes by Electronic Arts had a significant surge in downloads, reaching 359 in early March. Revenue remained relatively stable, ending at $67 in the last week of March.
For more detailed insights, visit Sensor Tower.