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In Q1 2025, the top entertainment mascot games on a unified platform in Belarus showcased varied performance trends. Here's a breakdown of their weekly downloads, revenue, and active user metrics, highlighting their market presence.
SpongeBob Adventures: In A Jam from Tilting Point LLC observed fluctuations in weekly revenue, starting at $49 and peaking at $77 in early January, before settling around $37 by the end of March. Downloads saw a significant increase mid-quarter, reaching 1.5K in the last week of February. Active users rose from 3.3K to a peak of 5.4K, stabilizing at 4.2K towards the quarter's end.
SpongeBob SquarePants by HandyGames had a modest revenue performance, peaking at $44 in January and tapering off to $1 by the end of March. Downloads remained negligible throughout the quarter.
Sonic Mania Plus - NETFLIX from Netflix, Inc. experienced a varied revenue stream, hitting $29 in early March. Downloads were steady, with a peak of 747 in early February. Active users climbed from 1K to over 2K in February, before slightly decreasing to around 1.4K by March's end.
Sonic Prime Dash, also by Netflix, Inc., showed a revenue peak of $31 in late February. Downloads were robust, reaching 1.1K in early February, while active users increased from 2K to a high of 3.6K in February before declining slightly towards the end of the quarter.
SpongeBob - The Cosmic Shake by HandyGames had a low but notable revenue increase, peaking at $38 in the final week of March. Downloads were minimal, with a slight peak of 70 in January, and tapered off to zero by the quarter's end.
These insights are sourced from Sensor Tower, where more detailed analytics are available for those interested in the mobile gaming market dynamics.