State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top gacha games in Finland showcased varied performance trends across downloads, revenue, and active user metrics. Here's a closer look at their performance.
mo.co from Supercell, released in mid-March, saw a promising start. Weekly revenue began at $2.1K and slightly decreased to $1.2K by the end of the month. Downloads started strong at 39.3K in the launch week but dropped to 1.2K by the end of March. Active users followed a similar pattern, beginning at 38.1K and declining to 19.6K.
Last War:Survival maintained a relatively stable revenue stream, with weekly figures ranging from $50.3K to $153.7K. Downloads fluctuated between 1.5K to 2.9K, with a slight peak at the end of March. Active users increased from 16.7K to 18.3K in the last week of the quarter.
8 Ball Pool™ by Miniclip.com experienced modest weekly revenue, peaking at around $4K at the start of the quarter and settling at $3K by March's end. Downloads saw a downward trend, starting at 1.2K and dropping to 987. Active users decreased steadily from 49.5K to 31.2K.
Pokémon TCG Pocket displayed a varied revenue pattern, peaking at $16.9K in late January and ending at $14.1K. Downloads showed a downward trend, starting at 2.1K and closing at 1.3K. Active users remained relatively stable, hovering around 41K.
Dark War:Survival experienced steady revenue, with weekly figures ranging from $5.9K to $7.3K. Downloads spiked mid-March at 4.3K, then settled at 1.2K. Active users saw notable growth, reaching 5.7K by the end of March.
These insights, sourced from Sensor Tower, offer a snapshot of the gacha gaming landscape in Finland for Q1 2025. More detailed analytics and insights are available from Sensor Tower.