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The first quarter of 2025 saw intriguing trends in the performance of the top mech games on a unified platform in France. Here's a closer look at the key metrics for these games, based on data from Sensor Tower.
Tear Them All: Robot fighting from Freeplay LLC showed a varied performance. Weekly revenue began at about $32 and fluctuated, ending the quarter at around $13. Downloads peaked early at 4.9K, with weekly active users starting at 25.6K and slightly decreasing to 20.1K by the end of March.
War Robots Multiplayer Battles by Pixonic Games LTD maintained a strong weekly revenue, peaking at approximately $31.1K in early March. Downloads started at 6.5K, with a notable drop mid-quarter, while active users saw a decline from 38.2K to 18.2K.
Pocket Bots: Battle Robots from Linh Vu Pham experienced significant growth in revenue, reaching $385 by mid-March. Downloads surged to 8.4K in early February. Active users also increased, peaking at 13.4K during the same period.
Mech Arena - Shooting Game by Plarium Global Ltd showed consistent revenue, with a high of $9.7K in mid-March. Downloads were stable, with a spike to 3.4K in early March. Active users saw a rise to 20.6K before settling at 16.6K.
Armored Robots: Mech Battle from AI Games FZ had a modest revenue, peaking at $29 in January. Downloads fluctuated, starting at 1.7K and ending the quarter with 1K. Active users remained relatively steady, ending at 9.1K.
For more detailed insights and data, visit Sensor Tower.