State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top mech games in Israel showed varied performance trends on a unified platform. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Throughout the quarter, War Robots Multiplayer Battles experienced fluctuations in weekly revenue, beginning at approximately $2.6K and peaking at $7.4K in mid-February. Downloads saw a rise from 835 to 1.6K, while active users increased from 1.7K to 2.5K by early March.
Tear Them All: Robot fighting maintained stable downloads, starting at 1.2K and ending at around 957. Active users remained high, ranging from 11.8K to 13.1K. Revenue was minimal, with a peak of $37 in the last week of March.
This game had consistent downloads, fluctuating between 314 and 660. Active users decreased slightly from 796 to 433. Revenue remained negligible throughout the quarter.
Mechangelion - Robot Fighting showed a modest revenue trend, peaking at $60 in mid-March. Downloads were steady, ranging from 309 to 527. Active users varied, reaching a high of 8K in February.
Pocket Bots: Battle Robots saw a decline in downloads, starting at 668 and finishing at 120. Active users followed a similar trend, decreasing from 1.1K to 960. Revenue was highest at $188 in early February.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mech gaming market in Israel. For more detailed analytics and insights, visit Sensor Tower.