2026 State of Mobile is Live!

In the first quarter of 2025, the top MMORPG applications on a unified platform in Egypt showed varied performance trends across downloads, revenue, and active users. Here’s a breakdown of how these apps fared, based on Sensor Tower data.
Immortal Legend - أسطورة خالدة, developed by HK XINGHAI, saw its weekly revenue fluctuate, starting at approximately $1.3K in early January and experiencing a decline to around $685 by the end of March. The downloads followed a similar pattern, beginning at 7.6K and hitting a low of 1.1K mid-quarter before recovering to 2.3K. Active users decreased from 12.7K to 4.3K over the quarter.
Diablo Immortal by Blizzard Entertainment showed a peak in revenue at around $1.8K in late January, with a gradual decline to $714 by March end. Downloads were relatively stable, averaging around 220 per week, while active users increased steadily from 1K to 1.5K throughout the quarter.
Albion Online from Sandbox Interactive marked its highest revenue at $1.1K in late March. Download numbers maintained a consistent low, averaging 300 weekly, and active users slightly fluctuated, ending at 396.
Toram Online, developed by ASOBIMO, Inc., saw revenue increase towards the quarter's end, reaching $930. However, downloads were negligible, and active users hovered around 40.
Lastly, 诛仙-中国第一仙侠手游 by Perfect Game Speed had a peak revenue of $965 in mid-February, with downloads spiking to 84 in late March. Active user numbers showed a sudden increase to 177 towards the end of the quarter.
For more detailed insights, visit Sensor Tower.