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AI Insights · Timothy · April 2025

Top Platformer Games in Australia: Q1 2025 Performance Insights

Explore the performance of Australia's top platformer games on a unified platform during Q1 2025, including trends in downloads, revenue, and active users.

Top Platformer Games in Australia: Q1 2025 Performance Insights

In the first quarter of 2025, the platformer games category in Australia showcased some intriguing trends across a unified platform, encompassing both iOS and Android. Here's a closer look at the top five games and their performance metrics.

Subway Surfers, developed by Sybo Games ApS, maintained a strong presence with weekly downloads peaking at around 19K in early January. However, downloads saw a gradual decline towards mid-February, stabilizing at approximately 13K by the end of March. The game's weekly revenue fluctuated, reaching a high of about $2.6K in late January, before tapering off to around $1.9K at the quarter's close. Active users started the quarter at over 300K, experiencing a steady decrease to approximately 190K by the end of March.

Geometry Dash Lite from RobTop Games AB enjoyed consistent weekly downloads around 11K, with a slight dip in late January. Revenue trends showed stability, with weekly figures ranging between $1K and $1.5K. Active user numbers began at over 170K, dropping significantly to just over 100K by the end of the quarter, despite a slight recovery in March.

Going Balls by SUPERSONIC STUDIOS LTD saw its downloads peak at nearly 12K in mid-January, but numbers fell to around 6K by March's end. Revenue remained modest, starting at $359 and closing at $418. Active users initially increased to 69K in mid-January before decreasing to 33K by the quarter's conclusion.

Crossy Road, developed by HIPSTER WHALE, experienced steady download numbers, starting at approximately 9K and ending with a slight increase to over 7K. Revenue saw subtle fluctuations, reaching $476 in the last week of March. Active users had a downward trend from 85K to 69K but showed signs of recovery in March.

Build A Queen, another title from SUPERSONIC STUDIOS LTD, had downloads ranging from 10K initially, decreasing to about 5K by quarter-end. Revenue was negligible, with only minor spikes. The game's active user base remained stable throughout the quarter, hovering around 70K.

These insights, derived from Sensor Tower data, highlight the dynamic performance of platformer games in Australia. For more detailed analytics and trends, Sensor Tower offers comprehensive insights into these metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025