2026 State of Mobile is Live!

In the first quarter of 2025, the top sandbox games in Belgium demonstrated varying trends in downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at their performance on a unified platform.
Roblox from Roblox Corporation experienced a noticeable decline in weekly revenue, starting from approximately $136K at the beginning of January and ending at about $23K by the end of March. Weekly downloads showed fluctuations, starting the quarter at 19.5K, dipping mid-quarter, and stabilizing at around 11.4K. Active users started strong with 663K but saw a decrease to approximately 489K by the end of March.
Block Craft 3D:Building Game by Wildlife Studios saw relatively stable weekly revenue with minor fluctuations around $100. Weekly downloads varied, peaking at 3.1K in mid-January and settling around 1.8K by the end of the quarter. Active users showed a decline from 3.1K at the start to 1.2K by the quarter's close.
Town Building Life Simulator from XGame Global had low but consistent weekly revenue, peaking at $41 in late January. Downloads started at 2.3K, experiencing a slight increase mid-quarter, and ending at 734. Active users peaked at 5.4K initially but declined to 3.2K by March.
Newly released in January, CityCraft Explorers by helo79 had no revenue, but downloads peaked at 3K in mid-January before tapering off to 986 by the end of March. Active users grew from 349 in early January to a peak of 3.4K in early March, closing the quarter at 3.1K.
Craft Block World Building, launched in late February, also reported no revenue. Downloads saw a rapid rise from 54 in early March to over 3.8K by month's end. Active users increased significantly from 53 to over 8.4K by late March.
For more detailed insights and data, visit Sensor Tower's platform.