State of AI Apps Report 2025 is Live!

In the first quarter of 2025, the top simulator games in the United States showcased diverse performance trends across downloads, revenue, and active users on a unified platform, according to Sensor Tower data.
I Am Cat - original game experienced an impressive surge in weekly downloads, starting from 18K in mid-February and peaking at over 617K in mid-March. The game's weekly revenue also saw significant growth, reaching approximately $14.9K by the week of March 10. Active user numbers climbed steadily, ending the quarter with nearly 978K.
My Supermarket Simulator 3D saw a gradual decrease in weekly downloads from 185K at the beginning of January to around 90K by the end of March. Revenue followed a similar pattern, with a decline from roughly $98K to $48K. The active users showed a downward trend as well, finishing the quarter with about 6.8K.
Skincare Time: Makeover ASMR maintained a consistent download rate, with numbers fluctuating between 62K and 131K throughout the quarter. Despite this, the game's revenue remained at zero from mid-February onwards. Active users varied significantly, peaking at over 514K in early March before dropping to 26K by the end of the quarter.
BitLife - Life Simulator consistently generated high weekly revenue, staying above $263K throughout the quarter. Weekly downloads remained stable, averaging around 85K. The game maintained a strong active user base, with numbers remaining above 1.4M.
Toca Boca Jr displayed steady revenue figures, consistently earning over $115K weekly. The downloads, however, showed a downward trend, decreasing from 95K to 47K by the end of March. Active users followed a similar pattern, ending the quarter at approximately 247K.
These insights, sourced from Sensor Tower, offer a snapshot of the current landscape of simulator games in the US. For more detailed analytics and trends, visit Sensor Tower's platform.