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During the first quarter of 2025, the top tank games on the unified platform in Belgium showed varied performance trends in terms of weekly revenue, downloads, and active users, according to Sensor Tower data.
War Machines: Battle Tank Games from Wildlife Studios saw a peak in weekly revenue at approximately $4.3K by the end of January, followed by fluctuations throughout the quarter. Weekly downloads ranged from around 222 to 571, with a noticeable increase in late February. The game maintained a consistent level of active users, peaking at 2.7K in the same period.
World of Tanks Blitz™ by WARGAMING Group Limited experienced a revenue peak of roughly $1.7K towards the end of March. Its download numbers saw a decline from 373 to 148 over the quarter, while active users remained relatively stable, averaging around 3.5K.
Massive Warfare: Tank Battles from Tiny Bytes showed a significant increase in revenue, peaking at $920 in early March. Downloads spiked at 937 in the same timeframe, and active users reached a high of 1.4K, indicating a successful period for the game.
MWT: Tank Battles by Artstorm FZE had fluctuating revenue, with a high of $523 at the beginning of the quarter. Downloads varied, peaking at 379 in January, while active users saw a gradual decline from 771 to 447 by the end of March.
Furious Tank: War of Worlds showed minimal activity, with revenue reaching a low of $185 at the end of the quarter and negligible download numbers.
For more insights and detailed analysis, visit Sensor Tower.