We’ve acquired Video Game Insights (VGI)!
In the first quarter of 2025, the top tank games on the unified platform in the United States showcased varied performance trends. Here's an overview of the top five games, based on data from Sensor Tower.
War Machines: Battle Tank Games by Wildlife Studios saw a consistent revenue stream, peaking at around $235K in mid-January. Weekly downloads declined from 29.8K at the start of the quarter to approximately 9.9K by the end of March. Active users also followed a downward trend, starting at 120.8K and closing the quarter at 69K.
World of Tanks Blitz™ from WARGAMING Group Limited experienced a significant drop in weekly revenue, starting at $241K and settling around $81K by the end of March. Downloads fluctuated, with a high of 8.5K in mid-January, tapering to 5.8K by the end of the quarter. Active users decreased from 37.4K to 32.9K.
Tiny Bytes' Massive Warfare: Tank Battles maintained a steady revenue stream, peaking at about $60K in mid-March. Downloads showed a notable spike in early March, reaching 26.7K, while active users peaked at 123.2K during the same period before dropping to 120.2K.
MWT: Tank Battles by Artstorm FZE had a varied revenue pattern, with a high of $42.2K at the start of the quarter, dipping to $23.5K in late March. Downloads decreased significantly, from 13.9K to 6.7K. Active users showed a downward trend, ending the quarter at 21.5K.
Finally, Iron Force by CoolFishGames did not report any downloads or active users throughout the quarter. However, its revenue peaked at $42.7K in mid-January and stabilized around $17.1K by the end of March.
For more detailed insights and data, visit Sensor Tower.