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In the first quarter of 2025, the top-down games category in Venezuela showcased varied trends across downloads, revenue, and active users. Here's a look at the performance of the top five games based on data from Sensor Tower.
League of Legends: Wild Rift by Riot Games, Inc saw a peak in weekly revenue at approximately $668 in late January, followed by a gradual decline to $219 by the end of March. Downloads began at 3.4K, tapering to around 2K. The game maintained a consistent user base, fluctuating slightly between 21K and 22K active users.
Mobile Legends: Bang Bang from MOONTON experienced a steady revenue, with a peak of $552 in early January and ending the quarter at $480. Weekly downloads varied significantly, starting at 17K and dropping to 4.5K. Active users ranged from 112K to 144K, peaking in early March.
Brawl Stars by Supercell showed a consistent revenue pattern, peaking at $480 at the start and ending at $382. Downloads saw a high of 8.5K initially, settling around 4K. Active users remained stable, fluctuating slightly between 105K and 125K.
Whiteout Survival from Century Games PTE. LTD. had a more modest performance, with revenue peaking at $331 in mid-February and ending at $204. Downloads saw an initial high of 4.1K, decreasing to 1.5K by the end of March. Active users slightly increased from 18K to 19K during the quarter.
Pokémon TCG Pocket - Card Game by The Pokémon Company noted a revenue peak of $420 in late January, with a decrease to $251 by March's end. Downloads began at 5.8K, closing at 2.4K, while active users ranged from 103K to 130K.
For more detailed insights and data, visit Sensor Tower.