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During the first quarter of 2025, the top train games in Romania on a unified platform showcased interesting performance trends, as detailed by Sensor Tower.
Train Station 2: Steam Empire from Pixel Federation Games experienced a fluctuating pattern in weekly revenue, peaking at around $1.4K in the first week of January and settling at $646 by the end of March. Downloads saw a sharp decline from 2.2K in early January to just 263 by the end of the month, with a slight recovery to 684 in the last week of March. Weekly active users started at 6.9K, declining to 3.1K mid-quarter, before slightly increasing to 3.6K at the quarter's end.
Ticket to Ride® The Board Game by Marmalade Game Studio maintained a consistent revenue stream, beginning at $178 and closing at $92, without any significant download activity or active user data reported.
Train King Tycoon: Rail Empire from BoomBit, Inc. saw a gradual increase in weekly revenue, starting at $83 and reaching $229 by the end of March. Downloads fluctuated, starting at 254, peaking at 519 in mid-March, and closing at 286.
Mini Metro from Dinosaur Polo Club showed stable revenue, hovering around $100 throughout the quarter, with minor fluctuations. Downloads remained low, peaking at 22 in mid-February. Weekly active users saw a slight decline from 912 at the beginning to 718 by the end of March.
Train Station: Classic, also by Pixel Federation Games, experienced a drop in revenue from $240 at the start to $99 by the end of March. Downloads remained minimal, with a peak of 25 in early January. Active users hovered around the 70s and 80s throughout the quarter.
These trends highlight the varying engagement and monetization strategies within the train games category. For more detailed insights, visit Sensor Tower.