2026 State of Mobile is Live!

In the second quarter of 2025, the top Disney games on Android in the United States showed varied performance trends across downloads, revenue, and active users. Here's a closer look at each app's performance, based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes from Electronic Arts saw fluctuations in its metrics. Weekly revenue peaked at approximately $573.9K in mid-May, while downloads reached a high of 14K in the same period. The game maintained a steady base of weekly active users, ranging from 124K to 144K throughout the quarter.
MARVEL Strike Force: Squad RPG by Scopely experienced consistent weekly revenue, peaking at around $373.4K in late March. Downloads varied, with a notable increase to 17.1K in early June. Active users showed a gentle decline, ending the quarter at about 84K.
Disney Solitaire from SuperPlay demonstrated impressive growth in revenue, reaching $513.4K by the end of June. Downloads were initially high at 150K in April but tapered off to around 22K by the quarter’s end. Active users saw fluctuations, with a peak of 179K in late April.
Marvel Contest of Champions by Kabam Games, Inc. showed an upward trend in revenue, culminating at $382.9K in late June. Downloads remained relatively stable, with a slight peak of 8K in late May. Active users increased steadily, reaching 59K by the end of the quarter.
MARVEL SNAP from Second Dinner experienced a varied revenue pattern, peaking at $225.7K in early June. Downloads remained low, with a slight increase to 2.6K in early June. Active users declined gradually from 208K in March to 176K by the end of June.
These insights reflect the dynamic nature of the mobile gaming market, where each title's performance can be influenced by various factors. For more detailed analytics and insights, visit Sensor Tower.