2026 State of Mobile is Live!

In the second quarter of 2025, the performance of top golf games on Android in France showcased varied trends in downloads, revenue, and active users. Here's a look at how each game fared during this period.
Golf Battle from Miniclip.com saw a steady revenue increase, peaking at approximately $2.2K in the last week of June. The game experienced fluctuations in weekly downloads, reaching a high of 4.1K in mid-April. Active users showed a decline from 34K to around 30K by the end of the quarter.
Golf Clash - Golfing Simulator by Electronic Arts demonstrated robust revenue growth, peaking at $11.5K in early May. Downloads spiked to 3.7K in the last week of June, while active users peaked at around 11.1K in mid-May before declining towards the end of the quarter.
Golf Rival - Multiplayer Game from Zynga maintained a consistent revenue stream, with weekly earnings staying around $3.9K. Downloads peaked at 3K in mid-April, and active users increased steadily, reaching over 12.6K by the end of June.
Ultimate Golf!, also by Miniclip.com, showed a revenue peak of $1.4K in the final week of June. Downloads remained relatively stable, with a slight increase in mid-June. Active users fluctuated slightly, maintaining an average of around 3.4K throughout the quarter.
Finally, Coffee Golf by Shallot Games, LLC experienced a gradual increase in downloads, peaking at 969 in mid-June. Revenue showed a minor peak at $31 in the last week of June, while active users reached a high of over 1K in mid-June.
These insights, powered by Sensor Tower, highlight the dynamic nature of the mobile gaming landscape in France. For more detailed analytics and trends, visit Sensor Tower's website.