2026 State of Mobile is Live!

In the second quarter of 2025, the top paid games on the Android platform in the United States demonstrated varied performance trends. The data, sourced from Sensor Tower, reveals insights into weekly revenue, downloads, and active users.
Minecraft: Dream it, Build it! from Mojang saw a steady weekly revenue, peaking at around $340K in mid-April. Downloads began at 7K in early April and maintained a consistent rate of around 5K towards the end of June. Active users showed a slight fluctuation, starting at 688K and ending the quarter at approximately 609K.
Balatro by Playstack had a relatively stable revenue, with a high of $57K in mid-May. Downloads remained consistent, hovering around 1.8K. Active users, however, saw a gradual increase, reaching over 101K by the end of June.
Bloons TD 6 from ninja kiwi experienced fluctuations in revenue, with a notable peak of $48K in late June. Downloads were steady, averaging 1.3K weekly, while active users varied, starting at 72K and peaking at 91K mid-June.
Heads Up! from Warner Bros. International Enterprises showed consistent growth in revenue, ending the quarter at $14.8K. Downloads peaked at 16K in early June, and active users increased steadily, closing the quarter at approximately 122K.
Geometry Dash by RobTop Games had a stable revenue stream, with a high of $14K in late May. Downloads remained around 1.5K weekly, while active users saw a notable increase, ending at 105K.
These insights highlight the dynamic nature of the gaming market. For more detailed analytics and trends, visit Sensor Tower.