State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top science games on the Android platform in Germany showed varied performance trends in terms of revenue, downloads, and active users. Here's a detailed look at how these apps fared.
Cell to Singularity: Evolution by ComputerLunch experienced fluctuations in its weekly revenue, peaking at $2.8K in early April before gradually declining to around $1.5K by the end of June. Downloads also saw a decline, starting at 692 in early April and dropping to just 60 by the end of the quarter. However, weekly active users remained relatively stable, hovering around 10K.
Experiment - gut oder böse? from SponsorAds GmbH & Co.KG showed a notable increase in revenue, beginning at $1.3K and reaching $2.2K by the end of June. Downloads varied throughout the quarter, with a notable peak of 256 in late April, before stabilizing around 100 towards the end.
Plague Inc. by Ndemic Creations maintained a steady revenue stream, with minor fluctuations around the $1K mark. Downloads increased significantly towards the end of the quarter, reaching a peak of 3.4K in late June. Active users remained robust, consistently above 15K.
Cell Expansion Wars by mobirix saw a gradual increase in revenue, ending the quarter at $342. Despite no new downloads, active users showed a recovery trend, increasing from 4.4K in April to 6.2K by June's end.
Finally, Antimatter Dimensions by Jakub Kajfosz had a modest revenue performance, fluctuating around $100, with a slight peak at $242 in late April. Active users fluctuated throughout the quarter, ending with a small increase to 341.
These insights are based on data from Sensor Tower, where more detailed reports are available for further analysis.