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AI Insights · Timothy · July 2025

Top 5 Paid iOS Games in Australia: Q2 2025 Performance

Explore the performance of top paid iOS games in Australia during Q2 2025, featuring trends in downloads, revenue, and active users.

Top 5 Paid iOS Games in Australia: Q2 2025 Performance

During the second quarter of 2025, the performance of the top paid iOS games in Australia showed varied trends in downloads, active users, and revenue. Here's a closer look at how these popular games fared.

Geometry Dash Lite experienced a steady stream of weekly downloads, peaking at approximately 7.6K in mid-April. Active users showed a fluctuating pattern, with a high of about 83K in early May, before settling around 60K by the end of June.

For Solitaire, weekly revenue remained consistent, ranging between $1.1K and $1.5K throughout the quarter. Downloads peaked in late April at nearly 4.8K, while active users saw a rise from 48.5K to approximately 51.3K by the end of June.

Minecraft: Dream it, Build it! demonstrated strong weekly revenue, reaching over $110K in mid-April. Downloads remained stable, hovering around 1.8K, while active users showed a slight increase from 30.2K to about 33.4K.

Spider Solitaire: Card Game saw an upward trend in revenue, peaking at $621 in early June. Downloads varied, with a high of 1.2K in mid-May, and active users increased from 11.4K to around 13.5K by the quarter's end.

Finally, Cut the Rope: Physics Puzzle maintained a consistent level of weekly downloads, with a peak of 942 in mid-April. Active users remained relatively stable, ending the quarter at approximately 1.9K.

These insights are drawn from Sensor Tower data, where more detailed analytics can be explored for a deeper understanding of app performance trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025