2026 State of Mobile is Live!

During the second quarter of 2025, the performance of the top paid iOS games in Australia showed varied trends in downloads, active users, and revenue. Here's a closer look at how these popular games fared.
Geometry Dash Lite experienced a steady stream of weekly downloads, peaking at approximately 7.6K in mid-April. Active users showed a fluctuating pattern, with a high of about 83K in early May, before settling around 60K by the end of June.
For Solitaire, weekly revenue remained consistent, ranging between $1.1K and $1.5K throughout the quarter. Downloads peaked in late April at nearly 4.8K, while active users saw a rise from 48.5K to approximately 51.3K by the end of June.
Minecraft: Dream it, Build it! demonstrated strong weekly revenue, reaching over $110K in mid-April. Downloads remained stable, hovering around 1.8K, while active users showed a slight increase from 30.2K to about 33.4K.
Spider Solitaire: Card Game saw an upward trend in revenue, peaking at $621 in early June. Downloads varied, with a high of 1.2K in mid-May, and active users increased from 11.4K to around 13.5K by the quarter's end.
Finally, Cut the Rope: Physics Puzzle maintained a consistent level of weekly downloads, with a peak of 942 in mid-April. Active users remained relatively stable, ending the quarter at approximately 1.9K.
These insights are drawn from Sensor Tower data, where more detailed analytics can be explored for a deeper understanding of app performance trends.