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In the second quarter of 2025, the top five pirate-themed games on iOS in Europe showcased diverse performance trends, according to data from Sensor Tower.
Sea of Conquest: Pirate War from FunPlus International AG witnessed fluctuating weekly revenue, peaking at approximately $163K at the end of April. Weekly downloads varied, reaching a high of about 5.2K in mid-June. Meanwhile, active users remained relatively stable, ranging from 219 to 246 throughout the quarter.
Pirate Kings™ by Playtika LTD maintained consistent weekly revenue, with a peak of around $15.7K in mid-June. Downloads were modest, with a maximum of 179 in early May. The game saw a slight decline in active users, starting at 900 and ending at 811 by the end of June.
Pirates of the Caribbean: ToW from JOYCITY Corp experienced a peak in revenue of around $18.6K in late April. Downloads showed a downward trend, with a high of 1.3K in mid-April. The active user base decreased from 2.1K to 1.5K over the quarter.
Lord of Seas by SPARKLER GAMES HONG KONG LIMITED had stable weekly revenue, peaking at $10.9K in early May. The game had a sporadic download pattern, with a high of 499 in late April. Active users remained above 9K, with minor fluctuations.
Finally, Pirate Ships・Build and Fight from HC GLOBAL DISTRIBUTION LIMITED saw an increase in revenue, culminating at approximately $6.2K in early June. Downloads peaked at 1.9K in late May.
These insights from Sensor Tower highlight the dynamic nature of the pirate game category on iOS in Europe during Q2 2025. For more detailed analysis and data, visit Sensor Tower's platform.