2026 State of Mobile is Live!

In the second quarter of 2025, the top trivia games on the iOS platform in Italy demonstrated varied performance trends in terms of downloads, revenue, and active users. This analysis, powered by Sensor Tower, provides a closer look at these apps' performance metrics.
Kahoot! Play & Create Quizzes from Kahoot ASA showed a notable increase in weekly revenue, peaking at approximately $2.3K in early June. The app's downloads also saw a significant rise, reaching over 6.4K in the same period. However, active users experienced a decline from 47.8K at the start of the quarter to 13.1K by the end.
GeoGuessr by GeoGuessr AB maintained stable weekly revenue, with a noticeable surge to $1.5K in late June. Downloads fluctuated, with a peak in late March at around 3.9K, while active users remained relatively steady, averaging around 17K throughout the quarter.
Elevate - Brain Training Games from Elevate, Inc. experienced a peak in weekly revenue at $1.1K in late April. Downloads initially increased, reaching over 1.3K mid-April, then gradually declined towards the end of the quarter. Active users showed a consistent pattern, ending the quarter with around 1.6K.
Quiz Patente Nuovo 2024, developed by Sermetra Net Service srl, recorded a steady rise in revenue, peaking at $834 in late June. Downloads were robust, peaking at 3.5K mid-June, while active users remained strong, ending at approximately 36.9K.
Finally, Peak - Brain Training from Synaptic Labs had a stable revenue trend, with a peak of $931 in late April. Downloads remained consistent, hovering around 600, while active users saw a slight decline, finishing the quarter at 11.9K.
These insights into the performance of top trivia games in Italy highlight varying trends across different metrics, reflecting the dynamic nature of the mobile gaming market. For more detailed insights, visit Sensor Tower.