2026 State of Mobile is Live!

In the second quarter of 2025, the performance of top waifu games on the iOS platform in Central America showcased varied trends in downloads, revenue, and active users. Let's dive into the specifics for each game.
GODDESS OF VICTORY: NIKKE from Level Infinite saw significant fluctuations in weekly revenue, peaking at approximately $11.2K in the final week of June. Downloads remained relatively stable, with a notable increase to 505 in early June. The game maintained a steady active user base, with numbers reaching around 9.1K in mid-June before a slight decline.
Azur Lane by YOSTAR LIMITED experienced a moderate rise in revenue, with a peak of about $1.3K in late May. Downloads were sporadic, with a high of 59 in mid-May. Active users hovered around 500 throughout the quarter, indicating a consistent player engagement.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. noted a peak in revenue at $1.3K in late April and mid-June. Downloads were modest, with a peak of 41 in late April. The active user count showed a slight increase towards the end of June, reaching 307.
Echocalypse: Scarlet Covenant by YOOZOO PTE. LTD. demonstrated a consistent revenue stream, peaking at $533 in late May. Downloads fluctuated, with a high of 1,087 in mid-May. Active users showed an upward trend, peaking at 1,922 in late June.
Run! Goddess from TOP GAMES INC. started strong in downloads with over 10K in early April. However, the trend declined, with only 63 downloads by the end of June. Revenue was steady, with a peak of $465 in late April, while active users saw a significant drop, ending the quarter at 165.
These insights, sourced from Sensor Tower, offer a glimpse into the performance dynamics of popular waifu games in Central America. For more detailed analytics, visit Sensor Tower's platform.