2026 State of Mobile is Live!

In the second quarter of 2025, the top MMORPGs on a unified platform in the United States showcased varied performance metrics. Diablo Immortal from Blizzard Entertainment experienced a notable increase in weekly revenue, peaking at approximately $648K by the end of June. Downloads saw a surge mid-quarter, reaching 21.2K, while active users fluctuated, ending at around 61K.
Old School RuneScape by Jagex maintained a steady revenue stream, culminating at $187K in the last week of June. Despite a moderate download rate, peaking at 7.5K, the game saw a strong active user base, with numbers reaching up to 126K mid-quarter.
Ragnarok X: Next Generation from GRAVITY GAME HUB showed a significant rise in revenue, reaching $360K in early June. Downloads started strong at 40.5K but declined over the quarter, while active users decreased from 36K to 13.4K.
Go Go Muffin by X.D. Global experienced a downward trend in both revenue and active users, with revenue dropping to $97.5K by the end of the quarter and active users declining to around 8.7K.
Finally, Flame of Valhalla Global from Leniu Games saw a gradual decline in revenue, ending at approximately $93K. Downloads and active users both decreased over the quarter, with downloads falling to 2.8K and active users to 20.6K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the MMORPG market in the US. More detailed analytics can be explored on Sensor Tower's platform.