2026 State of Mobile is Live!

In the second quarter of 2025, the unified platform performance of the top pirate games in Germany showcased diverse trends in downloads, revenue, and active user engagement. Here's a closer look at how these games fared:
Sea of Conquest: Pirate War by FunPlus International AG experienced fluctuations in weekly revenue, peaking at approximately $81K at the start of April. Downloads saw a modest increase towards the end of May, reaching around 3K, while active users decreased from 8.6K in early April to just over 1K by the end of June.
Age Of Sails from Estoty showed a steady weekly revenue, averaging around $350. Downloads varied slightly, with a noticeable dip to 560 in mid-June. Active users were consistent, maintaining a range between 6.5K and 7.9K throughout the quarter.
Pirate Ships・Build and Fight by HeroCraft Ltd. saw an increase in revenue, reaching $3.9K towards the end of May. Downloads peaked at 1.3K in late May, and active users remained stable, hovering around 9K during the quarter.
Pirate Raid - Caribbean Battle from SayGames Ltd had consistent weekly downloads, maintaining figures around 700. Revenue saw a slight decline, averaging around $500, while active users dropped significantly from 4.1K in early April to 1.4K by the end of June.
Finally, Pirates of the Caribbean: ToW by JOYCITY Corp. demonstrated variable revenue, peaking at $28.8K in late April. Downloads were mostly stable with a slight rise to 1.4K at the quarter's end, while active users saw a notable decline from over 1K to just above 600.
These insights are derived from Sensor Tower's comprehensive data, providing a detailed snapshot of the pirate gaming landscape in Germany. For more in-depth analysis, visit Sensor Tower.