2026 State of Mobile is Live!

In the second quarter of 2025, the top Pokémon collector games in the United States displayed varied performance metrics on the unified platform. Here's a closer look at each game's trends in weekly downloads, revenue, and active users.
Pokémon TCG Pocket from The Pokemon Company saw a dynamic revenue pattern. The highest weekly revenue was approximately $9M in late April, with fluctuations throughout the quarter. Weekly downloads peaked at around 306K at the start of the quarter, then experienced a general decline, closing at about 182K by the end of June. Active users started at over 4M, gradually decreasing to approximately 3.2M.
Pokémon GO by Niantic, Inc. maintained a strong presence with a significant revenue surge to $12.9M in late June. Downloads increased from roughly 66K to over 110K during the quarter. Active users remained robust, starting around 7M and increasing to nearly 7.8M.
Pokémon Sleep, also from The Pokemon Company, experienced a steady decline in downloads, beginning at 15K and ending at about 8K. Revenue peaked at $214K initially but settled around $104K by the end of June. Active users showed a slight decrease from 320K to 256K.
Palmon: Survival from LILITH TECHNOLOGY HONG KONG LIMITED saw a significant rise in revenue, reaching $277K by the end of June. Downloads and active users followed a similar upward trend, with downloads peaking at nearly 40K and active users increasing from 1.5K to over 32K.
Pokémon Masters EX by DeNA Co., Ltd. showed a stable revenue stream, with the highest weekly revenue of about $150K in late April. Downloads fluctuated slightly, ending the quarter around 6K. Active users started at 52K, with a slight decline, closing at 43K.
These insights are derived from Sensor Tower data, providing a comprehensive view of the top-performing Pokémon collector games in the US for Q2 2025. For more detailed insights, visit Sensor Tower's platform.