2026 State of Mobile is Live!

In the second quarter of 2025, the shooter game market in Oceania showcased varied performance trends across the top titles. According to data from Sensor Tower, these leading games demonstrated distinct patterns in downloads, revenue, and active user engagement.
PUBG MOBILE from Tencent Mobile International Limited saw a gradual decline in weekly revenue, starting at approximately $369K and ending at $132K. Weekly downloads fluctuated slightly, peaking at around 7K in the last week of June. Active users decreased from 46.7K at the start of the quarter to 35.3K by the end.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a rise in revenue, beginning at $142K and reaching $214K by the end of June. Downloads remained relatively stable, averaging around 7K weekly. Active users increased significantly, starting at 63.5K and peaking at 89K in late June.
Free Fire x NARUTO SHIPPUDEN from GARENA INTERNATIONAL I PRIVATE LIMITED showed a notable surge in revenue towards the end of the quarter, jumping from $26K in early April to $64K by June's end. Downloads saw moderate growth, reaching over 8K in the final week, while active users remained consistently high, exceeding 118K.
War Robots Multiplayer Battles, published by MYGAMES MENA FZ LLC, maintained stable revenue around $20K to $27K. Downloads were modest, averaging about 1.5K weekly. Active users showed a slight downward trend, ending the quarter at 3.9K.
Mech Arena - Shooting Game from Plarium Global Ltd observed consistent revenue, peaking at $12K in early June. Downloads varied, closing the quarter at approximately 1.6K. Active users remained steady, fluctuating around 10K.
For more detailed insights and data, visit Sensor Tower’s comprehensive analysis platform.