2026 State of Mobile is Live!

In the second quarter of 2025, the Finnish market for tank games on a unified platform saw varied performances among the top five apps. This data, provided by Sensor Tower, reveals interesting trends in downloads, revenue, and active users.
War Machines: Tanks Battle Game experienced fluctuations in weekly revenue, peaking at about $3.3K at the end of March and dipping to approximately $1.7K in mid-May. Downloads showed a spike in late June, reaching 108, while active users ranged from 263 to 347 throughout the quarter.
World of Tanks Blitz™ maintained a steady increase in revenue, reaching over $3.1K by the end of June. Downloads varied, peaking at 134 in late June. Active users remained consistently high, fluctuating between 726 and 916.
MWT: Tank Battles saw its revenue peak at $214 in early May, while downloads remained stable around the 50s. Active users exhibited a decline from 132 to 63 over the quarter.
Massive Warfare: Tanks PvP War had a notable revenue increase to $200 in early June. Downloads were highest at 145 at the start of the quarter. Active users showed a downward trend from 233 to 127.
Tank Company had modest revenue figures, peaking at $75 in mid-May. Downloads were low, with a peak of 8 at various points. Active users remained relatively stable, ranging from 59 to 79.
For more detailed insights and data, visit Sensor Tower's platform.