2026 State of Mobile is Live!

In the second quarter of 2025, the top Waifu games in Finland showed diverse performance trends on a unified platform, combining data from both iOS and Android. Here's a closer look at each game's metrics, based on insights from Sensor Tower.
Azur Lane experienced a notable increase in weekly revenue, peaking at approximately $3.8K in late May. However, weekly downloads remained low, fluctuating between 6 and 17. Active users showed minor variations, starting at 100 and ending the quarter at 78.
GODDESS OF VICTORY: NIKKE saw a significant rise in revenue, reaching over $3K in mid-June. Downloads spiked in June with peaks of 151 and 101. Active users increased from 1.5K to a high of 1.8K before settling at 1.5K.
Blue Archive showed consistent revenue, with a notable peak of $1.1K in mid-May. Downloads were steady, ranging from 5 to 23 weekly. Active user numbers remained stable, fluctuating slightly between 70 and 94.
Run! Goddess had a dramatic revenue peak of $1.7K in early June, despite a general downward trend in downloads, starting at 561 and decreasing to 52 by the end of the quarter. Active users also saw a decline, starting at 587 and ending at 32.
Honkai Impact 3rd experienced a revenue peak of $502 at the end of June. Downloads were generally low, with a maximum of 17 in late April. Active users remained relatively stable, with minor fluctuations around the 40 mark.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in Finland, showcasing both growth and challenges faced by top Waifu games in Q2 2025.