2026 State of Mobile is Live!

In the second quarter of 2025, the top five waifu games demonstrated varied performance on a unified platform in Slovenia. Here's a detailed look at each game's trends in weekly downloads, revenue, and active users based on Sensor Tower data.
Azur Lane from YOSTAR LIMITED showed a significant increase in weekly revenue, peaking at around $292 in mid-May. The game experienced minimal downloads throughout the quarter, while weekly active users gradually decreased from 61K at the start to 36K by the end of June.
Blue Archive, published by NEXON Company, saw its weekly revenue fluctuate, culminating in $200 in the last week of June. Downloads were low but consistent, with a slight increase in early April. Active users remained relatively stable, with a minor drop from 15K to 12K over the quarter.
Run! Goddess from TOP GAMES INC. had a notable revenue increase, reaching $107 in early June. Weekly downloads varied, peaking at 82K at the start of the quarter. Active users declined significantly from 98K in March to 21K by the end of June.
GODDESS OF VICTORY: NIKKE, by Level Infinite, experienced a steady revenue trajectory, with a high of $80 in the final week of June. Downloads were moderate, with a peak in mid-June. Active user numbers remained strong, averaging around 275K throughout the quarter.
Finally, Umamusume: Pretty Derby by Cygames, Inc. had impressive revenue growth in its initial release weeks, with $575 in late June. Downloads surged to 187K by the end of the quarter, and active users rose from 59K to 169K.
These insights highlight the dynamic nature of game performance, with each title carving its unique path in the Slovenian market. For more detailed data and analysis, visit Sensor Tower.