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In the third quarter of 2025, the performance of the top boxing games on the Android platform in New Zealand showcased various trends in downloads, revenue, and active users. Here's a closer look at the top five games based on data from Sensor Tower.
Boss Fight by BoomBit Games started the quarter with a notable weekly revenue of $16, peaking early before declining to $5 by the end of September. Downloads began at 540 and dipped to 260, with active users showing a steady rise from 7.8K to 8.9K.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced fluctuating revenue, starting at $19, dipping mid-quarter, and recovering to $23. Downloads increased from 204 to 193, while active users saw a gradual increase from 501 to 460.
Real Boxing 2 by Vivid Games S.A. maintained a consistent revenue stream, starting at $59 and peaking at $85. Downloads were steady, fluctuating slightly around 100, and active users showed a decline from 623 to 424.
Rapid Punch Hero! by The Game Beast had no reported revenue but saw a decrease in downloads from 67 to 31. Active users decreased from 141 to 89 by the quarter's end.
Boxing Star: Boxing Fight Game by ThumbAge Co., Ltd. showed a stable revenue pattern, starting at $20 and ending at $27. Downloads started at 69, dropping to 36, while active users fluctuated, ending at 81.
These insights from Sensor Tower reveal varied performance trends for boxing games in New Zealand, with more detailed analytics available on the platform.