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In the third quarter of 2025, the top mech games on Android in the United States showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics.
War Robots Multiplayer Battles from MYGAMES MENA FZ LLC saw its weekly revenue peak at approximately $201K at the start of the quarter, with a notable dip to $118K early September, before rebounding to $179K by the end. Downloads followed an upward trend, peaking at 7.4K in late September. Weekly active users started at 112K and experienced fluctuations, ending the quarter at 107K.
Mech Assemble: Zombie Swarm, published by ONEMT SGP, experienced a decrease in weekly revenue from $138K to $97K by the end of September. Downloads dropped from 10.7K to 4.4K over the quarter. Active users started at 36.5K, peaked mid-September at 39.6K, and ended just slightly lower.
Mech Arena - Shooting Game by Plarium Global Ltd saw its revenue peak at $122K early in the quarter, stabilizing around $100K towards the end. Downloads started strong at 12.6K, decreased mid-quarter, and slightly recovered to 7.6K by September end. Active users began at 135K, experiencing a decline to 101K.
SD Gundam G Generation ETERNAL from Bandai Namco Entertainment Inc. showed significant fluctuations in revenue, starting at $238K and falling to $42K mid-quarter, before climbing back to $146K. Downloads saw a sharp decline from 10.2K to just over 1.1K, while active users decreased from 23.8K to 12.1K.
Finally, Wing Fighter by MINIGAME ENTERTAINMENT LIMITED maintained a relatively stable weekly revenue, averaging around $34K. Downloads fluctuated, peaking at 1.6K in August, and active users ranged from 9.8K to 10.6K, showing resilience throughout the quarter.
These insights, sourced from Sensor Tower, highlight the diverse trends in the mech games category on Android in the US for Q3 2025. For more detailed analytics and insights, visit Sensor Tower.