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In the third quarter of 2025, Poland saw intriguing trends among the top tank games on the Android platform. According to Sensor Tower, here’s a detailed look at how these games performed in terms of downloads, revenue, and active users.
World of Tanks Blitz™ from Wargaming Group experienced fluctuations in weekly revenue, starting at approximately $21.9K and peaking at around $26.9K in mid-September. Downloads increased notably in early September, reaching 3.8K, while active users rose from 47.7K at the start of the quarter to 60.1K mid-September before settling at 52.9K.
War Machines:Tanks Battle Game by Wildlife Studios showed a steady increase in weekly revenue, culminating at approximately $4.4K in early September. Downloads peaked at 2K in mid-August, and active users saw a modest fluctuation, reaching 3.4K in early August before dipping to 2.3K by the end of the quarter.
Massive Warfare: Tanks PvP War, published by TinyBytes, had a remarkable increase in weekly revenue, peaking at approximately $4.4K in early September. Downloads varied, with a notable high of 3.4K at the start of September. Active users peaked at 8.3K in early September, ending the quarter at 6.5K.
MWT: Tank Battles. Modern War from Artstorm FZE saw relatively stable revenue, with minor fluctuations around $1K. Downloads showed a gradual increase, reaching 988 in mid-August. Active users peaked at 4.9K mid-September, ending at 4.4K.
Tank Force: Battle Tanks Games by XDEVS LTD had modest revenue figures, peaking at $683 in early September. Downloads decreased significantly towards the end of the quarter, with active users dropping from 262 to 139.
These insights highlight the dynamic nature of the tank gaming market in Poland, with varying performance across different metrics. For more detailed data and analysis, visit Sensor Tower.