2026 State of Mobile is Live!

In the third quarter of 2025, the top miner game apps on iOS in the United States showed varied performance in terms of revenue, downloads, and active users. Here’s a closer look at each of these games:
Idle Zombie Miner: Gold Tycoon demonstrated a strong performance, with weekly revenue peaking at approximately $197K in early September. The game maintained a solid download rate, reaching a high of around 42K downloads in mid-August. Active users also showed growth, peaking at about 77K in the same period.
Gold and Goblins - Idle Games saw a notable increase in revenue, hitting roughly $239K in late August. However, downloads experienced a decline, starting from over 21K in early July to about 7.5K by the end of September. Active users followed a downward trend, decreasing from 77K to 42K throughout the quarter.
Idle Miner Tycoon: Money Games had a relatively stable revenue, fluctuating around the $25K mark, with a slight peak in late August at $33K. Downloads remained steady, hovering around 11K to 15K weekly, while active users showed a decline from 109K in mid-July to 85K by the end of September.
Drill & Collect: idle mine dig experienced consistent weekly revenue, generally staying between $11K and $13K. Downloads decreased from 18K in early July to about 6K by the end of September. The active user base also saw a decline, dropping from 58K in mid-July to 36K in late September.
Goblins Wood: idle tycoon game showed a strong revenue start, reaching $34K in late August before declining to $13K by the end of September. Downloads rose to over 12K in early September but fell to 5K by the end of the quarter. Active users increased until early September, peaking at 45K, before declining to 34K.
These insights reflect data from Sensor Tower, where more detailed analyses and trends can be explored.