2026 State of Mobile is Live!

In the third quarter of 2025, the top five player-vs-player (PvP) games on iOS in Germany showed varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these popular games.
Clash Royale from Supercell experienced a notable increase in weekly revenue, peaking at approximately $778K in early September. Weekly downloads also rose, reaching a high of 104.6K in the same period. Active users saw a steady climb, culminating in 3.4M by the end of September.
Roblox by Roblox Corporation had a more modest revenue, with fluctuations between $4.3K and $8K. Downloads remained fairly stable, averaging around 35K to 42K weekly, while active users increased slightly, reaching over 2M by the quarter's end.
Last War: Survival from FUNFLY PTE. LTD. maintained consistent revenue, hovering around $450K to $490K weekly. Downloads saw a decline, dropping from 49.9K in July to about 16.6K by late September. Active users followed a similar trend, decreasing from 126K to about 90K.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. showed stable revenue figures, ranging from $2.9K to $3.4K. Downloads decreased from 25K in July to 18.8K by the end of September. Active users fluctuated but ended the quarter at 215K.
Among Us! from InnerSloth LLC experienced a low revenue trend, peaking at $1.3K in July. Downloads varied, starting at 13.5K and reaching up to 26.6K mid-quarter. Active users saw a decrease, ending at 175K in late September.
For more insights into app performance, visit Sensor Tower's platform.