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In the third quarter of 2025, the top mech games on the unified platform in Bulgaria showcased varied performance trends. According to Sensor Tower data, these games experienced shifts in weekly revenue, downloads, and active users.
War Robots Multiplayer Battles saw its weekly revenue fluctuate, peaking at approximately $1.3K at the beginning of July and again reaching around $1.2K in mid-September. Downloads remained relatively stable, with a notable increase to 816 in the last week of September. Active users increased from 1.1K to 1.6K over the quarter.
Mech Assemble experienced a peak in revenue of about $1.7K mid-August, before settling around $620 by the end of September. Weekly downloads remained modest, with numbers fluctuating between 42 and 135. Active users showed a slight increase, ending the quarter at 730.
Mech Arena - Shooting Game exhibited stable revenue figures, with a peak of $414 in late July. Downloads varied, with a high of 391 in early September, while active users peaked early in the quarter at 1.8K before ending at 1.3K.
Wing Fighter had a challenging quarter, with revenue gradually increasing from $43 to $132 by the end of September. Downloads were minimal, and active users decreased slightly throughout the quarter, ending with 19.
Finally, Mecharashi, a newer entry, showed an upward trend in revenue, reaching $162 mid-September. Downloads started strong with 47 in mid-August but dropped to zero by the end of the quarter.
For a more detailed analysis, visit Sensor Tower for comprehensive insights on these mech games' market performance.