2026 State of Mobile is Live!

In the third quarter of 2025, the mech gaming sector in Austria showcased intriguing trends across top applications on a unified platform. Data sourced from Sensor Tower highlights the performance metrics of the leading mech games, providing insights into their downloads, revenue, and active user base.
Mech Arena - Shooting Game by Plarium Global Ltd saw its weekly revenue fluctuate, peaking at approximately $3.7K in mid-July and closing the quarter at around $2.5K. The downloads showed a slight decline towards the end of the quarter, averaging around 247 in the last week of September. Meanwhile, the active user count remained fairly steady, with a slight dip from 4K to 3.7K.
War Robots Multiplayer Battles from MYGAMES MENA FZ LLC recorded a significant revenue spike to approximately $5.3K at the beginning of September, wrapping up the quarter near $4.5K. Downloads increased towards the end of the quarter, with a notable rise to 384 in the final week. The active user numbers grew steadily, closing at 981.
Tear Them All: Robot fighting by Freeplay LLC had minimal revenue impact, with no significant earnings reported. The downloads varied, peaking at 320 in late August, while the active user base saw a modest growth to 5.3K.
Mechangelion - Robot Fighting from MOONEE PUBLISHING LTD experienced a slight decline in revenue, ending at just $5. Downloads decreased over the quarter, settling at 136. The active users also saw a reduction, ending at 2.6K.
Lastly, Pocket Bots: Battle Robots by Coco Play showed revenue fluctuations, with a high of $365 in mid-August and a closure at $174. Downloads remained consistent, averaging around 170 towards the end, while active users peaked at 1.1K.
These trends offer a glimpse into the dynamic performance of mech games in Austria, with more detailed insights available through Sensor Tower's analytics.