2026 State of Mobile is Live!

The third quarter of 2025 showcased intriguing trends in the mech gaming category on a unified platform in Australia. Here's a detailed look at the performance of the top five mech games, based on data from Sensor Tower.
Mech Arena - Shooting Game by Plarium Global Ltd saw a steady rise in weekly revenue, peaking at $11.1K in mid-July and closing the quarter at $10.9K. Downloads fluctuated throughout, with a notable increase to 1.4K in the final week of September. Active users remained relatively stable, starting at 8.9K and experiencing a slight uptick to 8.6K by quarter's end.
War Robots Multiplayer Battles from MYGAMES MENA FZ LLC maintained strong revenue figures, with a peak of $23.1K in mid-September. Downloads hovered around 1K weekly, while active users showed a slight decline from 3K to 2.7K over the quarter.
Tear Them All: Robot fighting by Freeplay LLC experienced modest revenue growth, ending the quarter at $71. Downloads showed a gradual increase, reaching over 1K at the end of September. Active users remained robust, fluctuating around 14K.
Mechangelion - Robot Fighting from MOONEE PUBLISHING LTD saw consistent weekly revenue around $200, with a slight rise to $284 in late September. Downloads remained steady, with a slight increase to 861 by the quarter's close. Active users showed a downward trend, starting at 9.6K and ending at 8.9K.
Finally, Mech Assemble by ONEMT PTE.LTD. experienced fluctuating revenue, peaking at $7.9K in mid-July and ending at $5K. Downloads decreased over the quarter, starting at 1.1K and ending at 534. Active users saw a gradual decline, ending at 2.8K.
These insights reflect the dynamic nature of the mech gaming sector in Australia. For more detailed analytics, visit Sensor Tower's platform.