2026 State of Mobile is Live!

In the third quarter of 2025, the Middle East saw significant activity among the leading MOBA applications on a unified platform. Here's a look at the performance trends for the top five apps, according to Sensor Tower data.
Mobile Legends: Bang Bang from MOONTON experienced fluctuations in weekly revenue, peaking at about $205.7K in early September. Weekly downloads showed a notable increase in early August, reaching 33.6K, while active users declined from 315.9K at the start of the quarter to 237.8K by the end.
League of Legends: Wild Rift by Riot Games saw its weekly revenue peak at $85.3K in late September. However, downloads gradually decreased, with a low of 997 in the last week of the quarter. Active users remained relatively stable, closing the quarter at 13.3K.
Honor of Kings from Level Infinite had its highest revenue of $13.4K in early September. Downloads and active users showed a downward trend, with downloads ending at 3.9K and active users slightly decreasing to 25.3K by quarter's end.
Pokémon UNITE by The Pokemon Company maintained a steady presence with weekly revenue peaking at $2.1K in early September. Downloads declined to 891 by the end of the quarter, while active users saw a mild decrease, ending at 29.2K.
Lastly, DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. showed an impressive start with weekly downloads hitting 38.2K upon release in early September. Revenue also increased, reaching $3.1K in late September, although active users dropped to 4K by the end of the month.
For more detailed insights and data, visit Sensor Tower's platform.